You never have to go out of your way to find a better weapon if you find yourself against something you were not ready for, you can simply add the stats you need to the one you have. This system allows for any weapon in the game to be useful in some way. There are also certain items you can synthesize in order to add effects like poison, increased durability, or increased money and item drops. Once a weapon has a certain level in specific stats, it can be built up to the next weapon, and the cycle continues. So if you want to deal more damage to beastly monsters you can synthesize items like leather or hunter crystals to the weapon. With this, every weapon has the same list of stats, such as base damage, durability, and elemental damages that affect monsters differently, which can be independently levelled up by adding items you find to the weapon. Unlike other games where weapons have locked stats and effects and you are expected to find or buy better weapons, Dark Cloud 2 has the synthesis system. The weapon system is where the intricacies of combat begin to show. These challenges give one medal each which can be exchanged for rare items at a store unlocked about a quarter of the way through the game. Each floor also has a few challenges that reward you medals, such as for beating all of the monsters within a certain time frame, completing minigames on each floor (which will be detailed later), and a miscellaneous challenge such as defeating all monsters with a certain character or weapon, or without healing. One enemy is holding the key to the next floor and must be beaten to move on, with the rest being optional. Each dungeon is made up of a number of randomly generated floors. Both characters have a melee weapon, a ranged weapon, and a special form that they can use to fight, as well as a wide variety of items that can cause damage or apply status effects when used. The combat of Dark Cloud 2 is also relatively simple. Seeing this as not only a way to save the world, but also to answer many questions he has, such as the mysterious disappearance of his mother, Max decides to join Monica and travel the world along with a number of recruitable teammates in order to save both the present and the future. Monica explains to Max that something known as Emperor Griffon is waging a war against humanity in her time, and somehow has the ability to destroy things in the past in order to prevent the great leaders and technologies of the future from ever existing. In doing so, he leaves Palm Brinks for the first time in his life, and meets a strange woman named Monica who claims she is from 100 years in the future. One day a traveling circus comes to town, and while enjoying the show he is targeted by the leader of the troupe and has to escape. You play as a young man named Max, who lives in the city of Palm Brinks. On paper, the plot of Dark Cloud 2 is fairly simple. With its blend of classic JRPG and dungeon crawler tropes, as well as a few mechanics that were rare for the genre or all together new, it is hard to describe Dark Cloud 2 as anything other than a timeless classic, which is quite fitting considering the themes of time travel and the past affecting the future. Whether you first experienced this game in the early 2000s or the late 2010s, odds are pretty high that it was one of the most charming, unique, and downright fun games you have ever played. It was rereleased as a PS4 title on Januwith a 1080p upscale and trophy support. Dark Cloud 2, released as Dark Chronicle outside of North America, is the sequel to the PS2 action JRPG Dark Cloud that was released in 2002/ 2003 to critical acclaim, scoring 87 percent on Metacritic and a 9/10 from IGN.
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